Tex-Mex Beta 2.8 ---------------- Released : 07 September 1999 ---------------------------- New for 2.8 :- 1. Texmex now supports Wads that use custom palettes (T/C's e.t.c.) 2. Palettes can be added, replaced or deleted with all color conversions if required 3. Added item on status bar for palette type (quake/custom). 4. Added support for importing Blood2/Shogo DTX files. 5. Submips can now be pasted and loaded individually if required 6. When loading a new image (detail view) the item is now only renamed if it was previously unnamed. 7. 'Out of Memory' errors are handled much better now. 8. Fixed problem when reading in some BSP files. 9. Fixed small bug in BMP save routine that could cause a memory leak. 10. Improved TGA load routine to include compressed 24&32 bit files (e.g. diamond2c.tga in Q3Test). 11. Fixed 'Export All' for TGA and BMP (images were flipped). 12. Fixed problem when loading help and tip's. Known issues :- 1. Brighness Adjust is disabled when using a custom palette. Fixing this would involve a complete re-write of the adjustment algorithm. ---------------------------------------------------------------------------------- New for Beta 2.7 :- 1. Animated view now supports water/lava, sky and animated textures. 2. Multiple animated views can be opened at a time. 3. Tiling size in animated and detailed view can be adjusted using [ ] 4. Zoom in animated and tiling view can be adjusted using + - 5. Image save now supports PCX. 6. Export images function now supports TGA24 and PCX formats. 7. Resource leak in animated view fixed. Known issues :- 1. None as yet ------------------------------------------------------------ New for Beta 2.6 :- 1. Image pasting now supports 1,4,8 and 24 bit images 2. The WAL reader now supports Daiktana textures 3. Added a new view for animated textures 4. Removed the 100 file import limit Known issues :- 1. None as yet -------------------------------------------------------- New for Beta 2.5 :- 1. TexMex can now read and paste any size images (previous versions currupted with some sizes) 2. Reading 32 bit TGA images is now supported but the mask is ignored. 3. The first draft of a Help system is included with this release. Known Issues :- 1. Still the 100 file import limit. 2. If the HTML-Help doesn't work for you then please let me know. Include you system details (OS, IE4 e.t.c.) ---------------------------------------------------- New for Beta2 :- 1. Wad3 import/export now implemented. 2. Quake2 Export Palette conversion fixed. 3. Texture name section of status bar increased (long texture names were cut off previously) 4. When importing multiple files no message box appears during the import but a list of ignored files is presented at the end. Known Issues :- 1. The file import dialog won't accept more than about 100 files at a time. 2. You tell me :) ------------------------------------------------ Send any bug reports (and if possible any files that caused the bug) to me at mickey@planetquake.com Check the website for Updates and news www.planetquake.com/texmex