R E A D T H I S F I L E ! ! ! ! ! ! It contains IMPORTANT information. ------------------------------- Sticks 'N Stones CTF Ver. 1.05 ------------------------------- Copyright Bret R. McMillan Legal Disclaimer: ----------------- Use of this software indicates an acceptance of the following requirements: - This product may not be used for commerical purposes. - This product may not be redistributed by any means without the express written consent of the author. - This product may not be modified or altered in any way. Failure to abide by these terms will result in legal action. Introduction: ------------- Welcome to Sticks 'N Stones CTF, the first Capture The Flag mod for Shogo:MAD. I hope you enjoy this mod... but if you don't, let me know why. I'll try to make it better, so long as it stays within the bounds of keeping SNS CTF a relatively "vanilla" ctf mod. Enjoy! Installation: ------------- Do what the wizard tells you. Also, you'll want to add the following lines to your autoexec.cfg file to get the "Team Message" and "Team Change" commands to work correctly (text in []'s are comments, and should NOT be entered into the autoexec.cfg file): [at the beginning of the "AddAction"s...] AddAction TeamChange 24 AddAction TeamSay 23 [... later, right after: enabledevice "##keyboard"] rangebind "##keyboard" "R" 0.000000 0.000000 "TeamSay" [replace R with desired key] rangebind "##keyboard" "N" 0.000000 0.000000 "TeamChange" [replace N with desired key] Play: ----- Capture the other teams flag. Defend your flag. Any questions? Maps: ----- More are comming. Be patient. For now, they're OF_SNSCTF1, and MCA_SNSCTF2. "Dammit, Jim, I'm a programmer, not and LD..." Hints: ------ - TEAMWORK IS KEY!!!!!!!!!!!!!!!!!!! - Listen to those better than you. Learn. Fight. Survive. - Use team messaging. You do NOT want the enemy seeing "Ok, time to run right at them..." - Use the tractor beam. Think "grappling hook" folks... - Glory is not always the path to success. Sometimes it's better to take the boring base defense job than to always try to go for the flag. It's a dirty job, but someone needs to do it... Bugs: ----- "Bugs? What?? You lie!" All kidding aside, I hope this release gets rid of all the "true" bugs. There are features still to be implemented, but I feel the core is there and is solid. However, if you find something wrong, let me know ASAP. You'll get public credit, and I'll say a mea culpa ;) Help Wanted: ------------ -Modellers -Level Designers -Artists (in game and web-based) -Create your own position! Be like Fosco. Make something cool I haven't thought of, and send it to me! Credits: -------- Programming: Bret "Mac" McMillan Flag Model: Geist Maps: [Heh, you have to be kidding...] Playtesting: A *ton* of people. Kickass intro movie: Fosco. Fosco runs a quality web hosting service called Locknload Web Ventures (www.locknload.net) with very affordable pricing. He also is the current goto man for Shogo movies. Heh, you think *I* could have done that? Sha, right, and monkeys might fly out of my butt... Bitchin' concept textures: kewl (still working on getting the model to work right w/ the skins) CriticalMass/PlanetShogo: Need I really say anything?